[crossfire] Love and marriage, love and marriage...
Joshua Wilson
josh at woosworld.net
Tue Oct 18 18:38:09 CDT 2005
Logan Tygart wrote:
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On Tue, 2005-10-18 at 18:35 -0400, Joshua Wilson wrote:
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Using your logic we are also encouraging tossing alchemy, demon worship,
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killing people to get things they are carrying , etc..
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At some point we have to draw the line and say it's simply a game.
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Games model certain aspects of real life (and if marriage is one of them
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so be it) and completely disregard other aspects (when was the last time
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you saw killed someone with a fireball?)
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Precisely, so why bother coding something that is a human response? If
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people want to get married, let them do so by announcing it to the local
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town. Maybe on a bulletin board in the town hall, as a suggestion. No
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need to hard wire marriage into server code.
I think the reasons for coding it are to allow things like a shared
apartment or possibly some of the other benefits that were being
discussed. While I'm not necessarily in agreement with the list of
potential bonuses being discussed I don't think one of the reasons not
to work on it is because we might encourage adultery.
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Just my opinion,
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Logan (Symbiote on metalforge server)
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Joshua Wilson
www.woosworld.net
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