[crossfire] Call for (new) high level (115+) monsters.
Tchize
tchize at myrealbox.com
Wed Oct 19 05:19:51 CDT 2005
Like accessing an ennemy guild and wasting it? :D
Anton Oussik a écrit :
>
On 17/10/05, Mitch Obrian <
mikeeusaaa at yahoo.com
> wrote:
>
>
>>
So the solution is that once you are lvl 115 you can
>>
charm everything, yay, game is over.
>>
>>
>
>
I disagree, a lvl 115 character is likely to be unbalanced, so there
>
are still things to do, like raising your one handed and two handed if
>
you are a caster, or vice versa. If worst comes to worst, you can sit
>
at home levelling the hiding skill, or learning more about alchemy and
>
such.
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>
Perhaps non-combat aspects of the game that may appeal to the player
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should be explored instead? Buildable land plots being one... building
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up, maintaining a social structure, starting clans, guilds, cities,
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countries, waging wars against other countries, etc. If the game
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allows for that it will be far more appealing to high level characters
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as oposed to "some new monster" which may or may not kill you, and if
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killed will not give any real benefit.
>
>
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