Actually, I think I might have resolved it...

We think it was caused by adding Maxen on the same LAN into another stack:
the multicast addresses and ports were identical across all the Maxen, not
just those within a given stack, and the rise in traffic on said port must
have confused the Maxen.

Changed the port number across the broken stack, and now it's looking much
better. Unless it's just the quiet evening traffic that's letting things get
back to normal. I'll move all the different stacks onto different multicase
IPs tomorrow, in any case.

Sad thing is, the number of Maxen on that network that stack is scarcely in
double figures... :-/

-----Original Message-----
From: Larry Rosenman [mailto:ler at airmail.net]
Sent: 27 September 2000 18:16
To: Kieran Hartnett; ascend-users at bungi.com
Subject: RE: (ASCEND) Stacking broken on a group of Max6000s


Reboot them and see if it's better.  I had a LARGE stack of 4xxx's, and that
would happen
when the memory leaked to a low level.

LER


-----Original Message-----
From: owner-ascend-users at max.bungi.com
[mailto:owner-ascend-users at max.bungi.com]On Behalf Of Kieran Hartnett
Sent: Wednesday, September 27, 2000 11:00 AM
To: 'ascend-users at bungi.com'
Subject: (ASCEND) Stacking broken on a group of Max6000s


9 x Max6000 running 7.2.3 on the same fast ethernet network segment,
configured in a stack that was working one day and broke the next.
Configurations among the group are identical, stacking still turned on, MP
and MPP enabled, but calls across multiple chassis are no longer connecting
- attempt to connect with the second channel, and it just hangs up on you.

Any ideas?

--
Kieran Hartnett, Senior Network Engineer, Direct Connection
      Tel: +44 870 887 8852     Fax: +44 870 887 8867

                   http://www.dircon.net
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